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Advanced [show]


Miles Fulton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears a top hat to cover his moderate length auburn hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Professionalism, Fighting. Flaws: Hedonist. Bonds: Attractive, Family. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Miles Fulton, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)8 (-1) 11 (+0)16 (+3)
Skills Intimidation +5, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theobald Denholm, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair, when down, is lengthy. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and to share knowledge with the world

Ideals: Philantrophist, Impeccable, Logical. Flaws: Disease. Bonds: Adventurer. Occupation: Shipwright

Voice: Slurs words

Attributes [hide]

Theobald Denholm, Male Human Druid 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Diggory Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Ugly, Shy, Racist. Occupation: Unemployed

Voice: Forgets to breathe while speaking

Attributes [hide]

Diggory Hallewell, Male Human Warrior 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2600 sp. Carved bone or ivory statuette (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Dustin Clive, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a brown suit. He is bald on top and has large blonde tufts of hair around his ears. His eyes are amber and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His father raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Nature, Family. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Dustin Clive, Male Human Warrior 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 35 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)13 (+1) 14 (+2)19 (+4)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Percival Carlisle, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man typically wears green cloth garments or leather armor. He has red hair. His amber eyes dart from person to person.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: He was born in the south. Percival was born on a far southern desert where he grew up under the tutelage of his father, an expert Engraver. He is searching for what he claims is his rightful reward.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Pacifist. Flaws: Racist. Bonds: Immigrant, Adventurer, Family. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Percival Carlisle, Male Human Ranger 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs

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