Theodoric Clinton, Male Human [Permalink]
Personal [hide]
Description: A 5'8" western man, he wears a simple red robe with brown stripes complete with hood. His white hair is thinning but still full. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Theodoric will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A powerful slaver made him what he is. His parents enrolled him in a Barbarian school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.
Motivation: Retire the richest man in the west; and balancing his hectic life and new ploughman responsibilities is difficult
Ideals: Extrovert, Entrepeneur, Gifted. Flaws: Addict. Bonds: Mentor. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
Possessions: 500 gp. Fire opal (1400 gp).
Shane Westbrook, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'5" and typically wears a sleeveless long coat of deep red leather and dull grey iron scale mail. His top hat is riddled with cuts and holes. His blue eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist, Extrovert. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Dyer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. Moss agate (13 gp).
Shane Kensley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a long, green, dusty cloak. His auburn hair and beard is wavy and long. He has a dull look in his blue eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Shane took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Herbalist for hire.
Motivation: Expand his business.
Ideals: Fighting, Philantrophist, Gifted. Bonds: Job. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Godfrey Darlington, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His black hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his father and his sister before him, after school he went straight into learning to become a Cartwright. He then took over the family business and is one of the better Cartwright for hire.
Motivation: To be a Tanner again; and further expansion of business
Flaws: Insane, Lazy, Disease. Bonds: Job, Rich. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 10 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 5 (-3) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
Possessions: 100 gp. 1 Minor magic item.
Shane Landon, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His golden hair is singed and shortened. His ears are large.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Shoemaker
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 6 (-2) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 1000 gp.
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