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Advanced [show]


Cory Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Body Guard. His auburn hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Cory was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He has worked as a Body Guard like his mother before him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Body Guard

Voice: Posh accent

Attributes [hide]

Cory Halsey, Male Human Barbarian 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 14 (+2)8 (-1)
Skills Deception +1, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Amethyst (90 gp). Citrine (70 gp). Alexandrite (700 gp).


Social Check DCs


Adam Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. He carries a battered shortspear and tarnished halberd as well. With bright silver hair and a scraggly beard. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north his family was never financially stable. Adam was born on a far northern desert where he grew up under the tutelage of his mother, an expert Actor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Adam Darby, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5

Possessions: 500 gp.


Social Check DCs


Adam Asheton, Male Human [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears a robe, a symbol of his god around his neck, and a sai on his belt. He has auburn hair. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Adam has worked very hard to control his curse. He now mingles about in high society.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Philantrophist. Flaws: Disease. Bonds: Rich. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Adam Asheton, Male Human Commoner 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)11 (+0) 18 (+4)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Violet garnet (300 gp).


Social Check DCs


Anselm Norton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Glassblower. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a clover on it. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He dropped out of school to support his sick father, and resented it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family.

Ideals: Opinionated, Entrepeneur, Logical. Bonds: Family. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Anselm Norton, Male Human Wizard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)8 (-1) 13 (+1)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Diggory Merton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of morningstars on his belt, each one with a amber on the hilt. His hair is cut close to his head. His eyes are amber and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and he loathes his own lifestyle

Ideals: Fighting, Impeccable. Flaws: Depressed. Bonds: Rich, Nature, Job. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Diggory Merton, Male Human Expert 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 15 (+2)8 (-1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2400 sp.


Social Check DCs

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