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NPC Generator

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Advanced [show]


Guy Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a colorful flower in his chestnut hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Flaws: Insane. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Dumph, Male Human Bard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)8 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Ainsley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears just a tan suit. He wears a Stetson hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Gifted, Professionalism, Artistic. Bonds: Attractive. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Geoffrey Ainsley, Male Human Expert 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Darby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears dark leathers with embroidery. His golden hair is braided into rings. He is baby faced.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Revenge.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor, Rich. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Odo Darby, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Geoffrey Harper, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. His hair is blonde and very short. His blue eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. His father was a mechanic, and taught him how to fix just about anything. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Persistence. Flaws: Secretive. Bonds: Attractive, Rich, Job. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Geoffrey Harper, Male Human Aristocrat 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)17 (+3) 11 (+0)15 (+2)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon, Goblin, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ernest Snowdon, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up work as a Carter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Adventurer, Job. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Ernest Snowdon, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 5 (-3)12 (+1) 12 (+1)16 (+3)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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