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NPC Generator

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Advanced [show]


Hubert Graeme, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He prefers to wear black pants and tee shirts. He wears a deerstalker hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his old friends

Flaws: Sensitive, Hedonist. Bonds: Rich, Adventurer, Religious. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Hubert Graeme, Male Human Barbarian 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 12 (+1)6 (-2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Patrick Westcott, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a hunchback. He has a small bristly mustache and wavy chestnut hair. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Selfish, Insane. Occupation: Bowyer

Voice: Speaks with a cold

Attributes [hide]

Patrick Westcott, Male Human Warrior 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 2500 sp. Pink pearl (40 gp). Pink pearl (40 gp). Black pearl (300 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork Heavy wooden shield.


Social Check DCs


Shane Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are a pleasant hazel.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Shane studied abroad. After coming to the age of reason, Shane took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Weaver soon after.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Attractive, Job. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Shane Harper, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 16000 cp. Brown-green garnet (120 gp). Jade (120 gp). White pearl (120 gp).


Social Check DCs


Patrick Graham, Male Human [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a tan scarf. His brown hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich eastern family. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Attractive, Job, Rich, Family. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Patrick Graham, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2100 sp.


Social Check DCs


Trey Weld, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his chestnut hair in a pixie cut. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Ugly. Bonds: Religious, Enemies, Poor. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Trey Weld, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 10 (+0)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs

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