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Balimaar Nash, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He sports a long black beard, and similarly colored long hair. His eyes are gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Balimaar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 8 years.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Bonds: Job, Immigrant, Military, Slave. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Balimaar Nash, Male Human Paladin 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 7 (-2)8 (-1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Auran, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Malachite (4 gp). Blue quartz (4 gp). Onyx (40 gp). 1 Minor magic item.


Social Check DCs


Dean Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of hammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying golden hair a little too much giving a sharp golden color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Dean will drive conversation. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Dean studied abroad. A freak accident while working with his Brewer mother left him crippled. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Extrovert, Gifted. Flaws: Lazy, Disease. Bonds: Attractive. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Dean Wentworth, Male Human Commoner 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)15 (+2) 9 (-1)17 (+3)
Skills History +4, Stealth +1
Senses Passive Perception 9
Languages Common, Goblin, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Tim Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has done his best to style his auburn hair to look like a famous performer. He has hazel eyes and a tan hat with a blue feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 4 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and an old rival family wants him found

Ideals: Joker. Flaws: Forgetful. Bonds: Immigrant, Family, Debt. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Wentworth, Male Human Bard 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)18 (+4) 16 (+3)9 (-1)
Skills History +7, Persuasion +2
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Druidic, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 400 gp.


Social Check DCs


Conrad Home, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in a clean blue cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. He has styled his chestnut hair well, parting it to the left. His thin eyebrows rest above his beady brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Cartwright, but he was a colossal failure. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Slave, Job. Occupation: Doctor

Voice: Irish accent

Attributes [hide]

Conrad Home, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)7 (-2) 9 (-1)14 (+2)
Skills Arcana +0, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Heward Stanton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He wears a colorful flower in his blonde hair. He has a dull look in his green eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He would like to get married and retire; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Attractive, Has a crush, Adventurer. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Heward Stanton, Male Human Barbarian 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 18 (+4)16 (+3)
Skills Nature +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp.


Social Check DCs

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