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NPC Generator

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Justin Watson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy blonde hair. He wears a mask on his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Map Maker, who enjoyed hunting, Justin was taken on many hunting expeditions. When Justin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Bowyer.

Motivation: He's looking for his big break; and expand his business

Flaws: Ugly. Bonds: Job, Nature, Military, Adventurer. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Justin Watson, Male Human Warlock 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 7 (-2)12 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 20000 cp. Chalcedony (20 gp). Eye agate (13 gp).


Social Check DCs


Robert Kendall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue costume with the symbols of his god on his torso. His red hair is unkempt and raggedy. His eyes, though not visible through his cowl, are brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To unite with his sister.

Ideals: Gifted. Flaws: Ugly, Selfish, Secretive. Bonds: Poor. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Robert Kendall, Male Human Expert 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Blue quartz (12 gp). 1 Minor magic item.


Social Check DCs


Hugh Gladstone, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a worn and beaten armor. His head has been shaved. His violet eyes dart from person to person.

Personality: Eccentric and domineering, Hugh will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Logical. Flaws: Ugly, Insane. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Hugh Gladstone, Male Human Monk 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)9 (-1) 10 (+0)15 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 8000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Patrick Tindall, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long chestnut hair reaches down to his waist. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Patrick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Patrick was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He doesn't get along with people that don't share his tastes; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Persistence. Flaws: Addict, Shy, Hedonist. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Patrick Tindall, Male Human Rogue 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 6000 sp. Azurite (8 gp). Freshwater pearl (8 gp).


Social Check DCs


Drogo Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of daggers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His auburn hair is cut jaggedly and amateurishly. His eyes are blue and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He has drifted from career to career and currently works as a Shoemaker.

Motivation: To be a Roofer again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Nature, Job. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Drogo Blyth, Male Human Ranger 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)13 (+1) 15 (+2)12 (+1)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp.


Social Check DCs

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