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Advanced [show]


Aldous Chatham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born several months after his father was called into army service. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants his loneliness to end; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Military, Immigrant. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Aldous Chatham, Male Human Wizard 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Persuasion +6
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 200 gp.


Social Check DCs


Roland Browning, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male usually wears his red robe and has his morningstar always slung over his shoulder. He is tall, broad shouldered and powerfully built. His blonde hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Ugly, Mundane, Impulsive, PTSD. Bonds: Rich. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Roland Browning, Male Human Monk 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gerard Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His hair is auburn, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast forest. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life

Flaws: Insane, Depressed. Bonds: Attractive, Adventurer, Nature. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Gerard Trowbridge, Male Human Adept 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 16 (+3)17 (+3)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 500 gp. Hematite (12 gp). Tiger eye turquoise (12 gp). Moss agate (12 gp). Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Ryland, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears white cloth garments or leather armor, he is not a threatening figure. He keeps his long silver hair kept up in a rat tail. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Extrovert. Flaws: Ugly, Cynical. Bonds: Adventurer, Nature. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Anselm Ryland, Male Human Barbarian 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)16 (+3) 10 (+0)9 (-1)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Orc, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Wymar Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a robe, a symbol of the sun god around his neck, and a spear on his belt. His hair is long and golden with streaks of black, and is pulled back with small pastel clips. His beard is black, braided, and well cared for. He has several tiny jet earrings on each ear.

Personality: Calm and collected, he is a well trained Navigator. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich southern family. In his youth he was a Guard, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Joker. Flaws: PTSD. Bonds: Rich, Job. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Wymar Spaulding, Male Human Cleric 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs

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