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NPC Generator

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Advanced [show]


Arnold Huckabee, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in blue turtlenecks beneath a grey coat with yellow slacks. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: He comes from a rich northern family. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and human compassion

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Attractive, Rich. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Arnold Huckabee, Male Human Adept 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 20 pp.


Social Check DCs


Gunter Oakes, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is silver and curly. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Joker, Fighting. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Gunter Oakes, Male Human Druid 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)17 (+3) 8 (-1)15 (+2)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 9
Languages Common, Abyssal, Goblin, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Godfrey Oakley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Godfrey was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Sculptor job and began his own company from there.

Motivation: Expand his business.

Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Poor, Religious, Job. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Godfrey Oakley, Male Human Warlock 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 12000 cp. Citrine (30 gp). Deep green spinel (160 gp). Eye agate (16 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Everard Walpole, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Extrovert. Bonds: Rich, Military, Slave. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Everard Walpole, Male Human Cleric 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs


Frederick Remington, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light pastel in addition to tight pants. His red hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: Born in the west to a Knight, Frederick learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He then took over the family business and is one of the better Knight for hire.

Motivation: Doesn't want to be a Knight and was forced into it by his family; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Antagonistic, Insane, PTSD. Bonds: Job, Family. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Frederick Remington, Male Human Druid 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 700 gp. Bloodstone (60 gp). Fire opal (1000 gp). 1 Minor magic item.


Social Check DCs

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