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NPC Generator

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Advanced [show]


Charles Lindsey, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears professional attire. He wears his chestnut hair up. His amber eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Detective. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was always a brilliant, if unscrupulous mind. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Detective for hire.

Motivation: Expand his business; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Rich. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Charles Lindsey, Male Human Cleric 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 30000 cp. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools. 1 Disguise kit.


Social Check DCs


Norman Morton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries bastard swords. His brown hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is mildly Human supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion.

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Mortician

Voice: German accent

Attributes [hide]

Norman Morton, Male Human Expert 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Athletics +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Roger Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a brown suit, tan shirt, and black tie. He is muscular with a powerful set of arms. His head has been shaved. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Military, Family. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Roger Hornsby, Male Human Bard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Athletics +3, History +5
Senses Passive Perception 10
Languages Common, Celestial, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 400 gp. Rhodochrosite (7 gp). Black pearl (1200 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Gentry, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has a large green mantle and cape that has been intricately interwoven into his yellow robe and is in decent physical shape. His hair is short and blonde. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Ralf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the south, but his parents moved at a very young age to the north. Ralf was born on a far southern plains where he grew up under the tutelage of his father, an expert Ruler. He left for the south, certain he would find work there.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Ralf Gentry, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)9 (-1) 11 (+0)16 (+3)
Skills Deception +5, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 48000 sp. 1 Masterwork Musical instrument. 1 Superior lock. 1 Superior lock.


Social Check DCs


Geoffrey Payton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Guard. He is afraid of women and trembles around them

History: Gifted from a young age, Geoffrey studied abroad. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Insane, Shy, Ugly. Bonds: Job. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Payton, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)9 (-1) 12 (+1)5 (-3)
Skills Athletics +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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