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NPC Generator

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Advanced [show]


Theodoric Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered black stockings. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is drawn into a tight pony tail with a skull scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Theodoric Walpole, Male Human Expert 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. Aquamarine (600 gp). Coral (110 gp).


Social Check DCs


Ralf Easton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, brown, dusty cloak. With bright brown hair and a scraggly beard. His green eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small mountains village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Entrepeneur, Impeccable. Bonds: Job, Nature, Enemies. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Ralf Easton, Male Human Fighter 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 72 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Solomon Browning, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Shoemaker does. His white hair is kept up in a ponytail inside a feathered hat. He has green eyes and a brown hat with a tan feather.

Personality: He has always had a great fascination with Human culture. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Shoemaker.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Racist, Hedonist. Bonds: Job, Poor, Enemies. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Solomon Browning, Male Human Warrior 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 16000 cp. Golden yellow topaz (300 gp). White pearl (100 gp). 1 Minor magic item.


Social Check DCs


Gerald Cornish, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His red hair is still thick. He has blue eyes.

Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a brothel owner, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Flaws: Impulsive. Bonds: Attractive, Mentor, Job, Adventurer. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Gerald Cornish, Male Human Warrior 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 10000 cp. Fiery yellow corundum (600 gp). Malachite (9 gp). Amethyst (100 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man wears just a grey suit. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has moderate length red hair. His eyes are green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and he is greedy

Ideals: Disciplined, Persistence. Bonds: Rich, Nature, Family. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Charles Eastoft, Male Human Ranger 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)10 (+0) 8 (-1)10 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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