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NPC Generator

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Justin Rayden, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large violet mantle and cape that has been intricately interwoven into his grey robe, and is pretty ugly. His red hair is thinning but still full. His eyes are a pleasant blue.

Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He comes from a rich southern family. Cursed with a spirit at a very young age, Justin has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Justin Rayden, Male Human Adept 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 700 sp.


Social Check DCs


Henry Addington, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, red shirt, and brown tie, and carries morningstars. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He feeds upon the attention of others.

History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. He inherited the family business which he has now maintained for 6 years.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Henry Addington, Male Human Sorcerer 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 14 (+2)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Goblin, Giant, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: Tiger eye turquoise (10 gp). Obsidian (10 gp). Brown-green garnet (130 gp). Rhodochrosite (10 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Kirby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears just a blue suit. His hair is short and blonde. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful, Addict. Bonds: Family, Enemies. Occupation: Guard

Voice: Whispers

Attributes [hide]

Geoffrey Kirby, Male Human Commoner 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)6 (-2) 14 (+2)15 (+2)
Skills Athletics +3, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 2 Alchemist’s fire.


Social Check DCs


Odo Carlton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with his god.

History: Odo was raised in a hard working conservative environment. His childhood dream was to be a Engraver, but he was a colossal failure. He struck the Mayor job and began his own company from there.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Attractive, Adventurer, Religious, Job. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Odo Carlton, Male Human Warlock 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: Tourmaline (140 gp). Aquamarine (1000 gp). Chrysoberyl (140 gp). Red spinel (140 gp).


Social Check DCs


Ralf Stratford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze, and his gloved hand is found clutching a longsword. He has done his best to style his black hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Miner, but he was a colossal failure. He struck the Bellfounder job and began his own company from there.

Motivation: Further expansion of business; and to be a miner again

Ideals: Gifted. Bonds: Rich, Job, Adventurer, Religious. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Stratford, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)8 (-1) 11 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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