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Advanced [show]


Bertram Middleton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with tan colored cloaks and clothing. His silver hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Fortune-teller job and began his own company from there.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Forgetful. Bonds: Has a crush, Job, Family. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Bertram Middleton, Male Human Paladin 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. Deep blue spinel (900 gp). Deep green spinel (60 gp). White pearl (60 gp). Brown-green garnet (60 gp).


Social Check DCs


Ernest Clare, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His left leg appears badly burned and disfigured. His hair, while still mostly red, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ernest's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Ugly, Addict, Antagonistic, Mundane. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Ernest Clare, Male Human Sorcerer 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 14000 cp.


Social Check DCs


Gunter Alston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely red suit with brown socks and a vest with buckled shoes. His golden hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He exudes charisma. He is a tour de force of persuasion. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is content; and he seems to be bored by most things

Ideals: Gifted. Flaws: Hedonist, Mundane. Bonds: Attractive. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Gunter Alston, Male Human Warlock 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Religion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 10 pp. Star ruby (400 gp).


Social Check DCs


Lance Morley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His silver hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Mentor. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Lance Morley, Male Human Bard 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Insight +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Arnold Nash, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends

Ideals: Disciplined. Bonds: Attractive, Adventurer, Slave, Religious. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Nash, Male Human Fighter 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)6 (-2) 7 (-2)5 (-3)
Skills Performance +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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