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NPC Generator

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Advanced [show]


Bertram Stanford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He tends to wear a brown poncho over his likewise colored trousers and shirt. His silver hair is unkempt and raggedy. He has a tattooed face.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Bertram Stanford, Male Human Monk 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Beckwith, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He sports pastel clothing, slightly heavier than average wear, marred by chocolates. His white hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the east. Cursed with unlife at a very young age, Alexandre has worked very hard to control his curse. He inherited the family business which he has now maintained for 8 years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Alexandre Beckwith, Male Human Cleric 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)8 (-1) 8 (-1)16 (+3)
Skills Athletics +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs


Heward Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His brown hair is heavily combed to the left. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves music and to teach people music more than just about anything. He is an amazing painter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: To get a good night's sleep.

Ideals: Artistic, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Heward Sutherland, Male Human Wizard 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 200 gp. Aquamarine (200 gp). Moss agate (15 gp).


Social Check DCs


Kody Reid, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He has a large white mantle and cape that has been intricately interwoven into his black robe. Beneath his clothing is a huge mess of scar tissue. His auburn hair is kept up in a ponytail inside a broad hat. He has blue eyes.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.

History: Sold as a small child to a slaver, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his writing dream.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Artistic, Pacifist. Bonds: Slave, Mentor, Military. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Kody Reid, Male Human Aristocrat 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Heiser, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a white and pastel handkerchief worn on his right side. He has no hair. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Actor, his father struggled to pay the bills. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is searching for what he claims is his rightful reward.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer, Poor, Enemies. Occupation: Priest

Voice: Thin and wheezing

Attributes [hide]

Richard Heiser, Male Human Bard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)11 (+0) 10 (+0)16 (+3)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp. A silver and pearl hairclip (90 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Sapphire pendant on gold chain (500 gp).


Social Check DCs

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