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Advanced [show]


Theobald Rutherford, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with grey pants. He is bald on top and has large chestnut tufts of hair around his ears. He has a dull look in his green eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Military, Nature. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Theobald Rutherford, Male Human Paladin 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Ralf Nash, Male Human [Permalink]

Personal [hide]

Description: A 5'10" northern man, he wears a tan coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Tailor profession.

History: He is a Succubi in disguise. As a young adult he joined a group advocating for an improvement in Human conditions. He became a Unemployed soon after.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job

Flaws: Shy, Racist. Bonds: Job, Adventurer, Enemies. Occupation: Unemployed

Voice: Speaks through clenched teeth

Attributes [hide]

Ralf Nash, Male Human Warlock 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Raymond Norton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light black in addition to tight pants. His black hair is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast plains. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Guard for hire.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Nature, Job, Family. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Raymond Norton, Male Human Paladin 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3200 sp.


Social Check DCs


Wymar Cooper, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His black hair is still thick. His eyes are hazel and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Wymar studied abroad. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wymar took refuge in the large cave and found the beat up bow and armor he uses now. He left for the south, certain he would find work there.

Motivation: He seems to be bored by most things; and expand his business

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Wymar Cooper, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)17 (+3) 14 (+2)10 (+0)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Charles Payton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an entirely grey suit with brown socks and a vest with buckled shoes. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He is mildly Human supremacist, though he does not identify as such. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he is terrified, and will act out of fear

Flaws: Racist, Hedonist, Fearful. Bonds: Military, Adventurer. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Charles Payton, Male Human Druid 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Peridot (40 gp). Golden yellow topaz (300 gp). Alexandrite (300 gp).


Social Check DCs

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