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Advanced [show]


Heward Copeland, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Fortune-teller does. His blonde hair is braided into rings. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Fortune-teller in town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Persistence. Flaws: Addict, Antagonistic. Bonds: Job, Attractive. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Heward Copeland, Male Human Fighter 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 4000 sp. Smoky quartz (30 gp). White pearl (60 gp). Jasper (30 gp). Smoky quartz (30 gp).


Social Check DCs


Geoffrey Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Immigrant, Adventurer, Family. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Winthrop, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)17 (+3) 9 (-1)10 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 9
Languages Common, Aquan, Goblin, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerard Addington, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket, and carries longswords. His brown hair is styled in orderly dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west to a Healer, Gerard learned a great deal about his mother's area of expertise. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Healer soon after.

Motivation: Wants a kiss; and meet up once more with his childhood friend

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Job, Adventurer, Has a crush. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Gerard Addington, Male Human Druid 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 26000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Norman Stanley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His white hair is lengthy. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has all his life been fascinated with singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Shy, Disease, Insomniac. Occupation: Bookbinder

Voice: Prounounces S like Z

Attributes [hide]

Norman Stanley, Male Human Commoner 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)17 (+3) 10 (+0)11 (+0)
Skills Investigation +6, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Gnome, Ignan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 8000 sp. Onyx (30 gp). Fire opal (1600 gp).


Social Check DCs


Simon Cornish, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: When he was but 8 years old his parents immigrated from the north. He has had some formal singing training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Simon Cornish, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)11 (+0) 15 (+2)6 (-2)
Skills Acrobatics +0, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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