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Advanced [show]


Patrick Weston, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is generally well dressed albeit a few years behind the times. His chestnut hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Sailor, but he got bored and became a Mercenary. He used his abilities to travel the world and help people.

Motivation: To be a Sailor again; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Attractive, Job, Immigrant. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Patrick Weston, Male Human Fighter 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1500 gp.


Social Check DCs


Raymond Browning, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is brown, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Detective business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Detective.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Raymond Browning, Male Human Cleric 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 700 gp. Moss agate (11 gp).


Social Check DCs


Bertram Chatham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He tends to wear a grey poncho over his likewise colored trousers and shirt, marred by chocolates. He has no hair. His blue unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with a spirit at a very young age, Bertram has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's in love; and to get a good night's sleep

Flaws: Ugly, Disease, Insomniac. Bonds: Has a crush, Mentor. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Bertram Chatham, Male Human Monk 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)14 (+2) 13 (+1)15 (+2)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Wymar Alby, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a broad hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Wymar was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Extrovert. Bonds: Attractive. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Wymar Alby, Male Human Warlock 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Undercommon, Infernal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: Rock crystal (80 gp). Red garnet (130 gp). Deep blue spinel (500 gp). Peridot (80 gp). 1 Minor magic item.


Social Check DCs


Aldous Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is slicked back into a classic pompadour. His eyes are likewise gray. His teeth are white and perfect.

Personality: He does not believe in betrayal or weakness as things to be tolerated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: From birth he was tutored by a cruel and relentless mentor. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's in love

Ideals: Justice. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Aldous Lindsay, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)7 (-2) 11 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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