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NPC Generator

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Advanced [show]


Heward Blythe, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his longsword. His whole body is exceptionally muscular. His long silver hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Gifted from a young age, Heward studied abroad. In his 16th year, his parents were killed by a dire rats raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Heward Blythe, Male Human Barbarian 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Norman Coombs, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fancy tan suit. He is an epitome of beauty. He has a very tight haircut. His eyes, though not visible through his cowl, are brown.

Personality: Calm and collected, he is a well trained Hunter. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He's since become an addict/alcoholic.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Norman Coombs, Male Human Aristocrat 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Athletics +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Arnold Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His blonde hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: Money/treasure; and he is greedy

Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Arnold Ramsay, Male Human Wizard 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 4000 sp.


Social Check DCs


William Perry, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a small bristly mustache and wavy white hair. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, William has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Courier; and he wants to get laid

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Has a crush. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

William Perry, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anselm Stanton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. His hair is short and blonde. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Attractive, Job. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Stanton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 sp. 1 Masterwork Thieves’ tools. 1 Average lock. 1 Silk rope.


Social Check DCs

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