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NPC Generator

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Advanced [show]


Randal Marley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft yellow waves gently in the breeze. He has a very tight haircut. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.

History: He was born in the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Flaws: Ugly, Shy, Fearful. Bonds: Rich, Immigrant. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Randal Marley, Male Human Aristocrat 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Aquamarine (1600 gp).


Social Check DCs


John Hornsby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is slicked back into a classic pompadour. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Bonds: Attractive, Adventurer, Religious, Debt. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

John Hornsby, Male Human Expert 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Conrad Kirby, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His hair is cut close to his head. He has violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Conrad was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Conrad and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Disease, Antagonistic. Bonds: Mentor, Family. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Conrad Kirby, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)17 (+3) 8 (-1)7 (-2)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Undercommon, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: Heward hails from a village terrorized by goblins. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his music dream.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.

Ideals: Artistic. Flaws: Lazy. Bonds: Attractive, Job, Enemies. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Heward Halsey, Male Human Paladin 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)11 (+0) 9 (-1)15 (+2)
Skills Performance +5, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Chrysoberyl (80 gp). Fiery yellow corundum (400 gp). Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs


Raymond Graeme, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright brown suits and hats and is in decent physical shape. His red hair is styled in orderly dreadlocks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush; and to prove his worth to the world

Flaws: Racist, Impulsive, Disease. Bonds: Immigrant, Has a crush. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Raymond Graeme, Male Human Sorcerer 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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