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Advanced [show]


Reynard Warwick, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and is wearing a perfectly clean shirt and pair of pants. His right leg appears badly burned and disfigured. His white hair is cut short with large spiked bangs in the front. His eyes are likewise gray.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He plays an instrument quite well.

History: Reynard was born in the east. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Persistence. Bonds: Attractive, Adventurer, Enemies. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Reynard Warwick, Male Human Rogue 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 17 (+3)12 (+1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lewis Marlowe, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man wears tight fitting clothing which further accentuates his frame. His golden hair is knotted and matted. He has gleaming, smiling amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Doctor profession.

History: The child of southern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Bricklayer.

Motivation: Someone believes him a fraud; and many drow want him driven away

Ideals: Athletic. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Lewis Marlowe, Male Human Adept 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Stealth +6, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Charles Langston, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting white shirt and pants. His silver hair is kept up in a ponytail inside a broad hat. This gray eyed easterner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Fortune-teller business at a young age. He was an apprentice working in his father's forge. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Charles Langston, Male Human Warrior 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 50000 cp.


Social Check DCs


Clerebold Willoughby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and likes to wear ponchos typically of a light red in addition to tight pants. His chestnut hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Family, Rich, Adventurer. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Clerebold Willoughby, Male Human Paladin 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)17 (+3) 10 (+0)16 (+3)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright white suits and hats. With a patchy red beard and wild red hair. He has hazel eyes and a white hat with a blue feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.

History: He was born in a small desert village. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Ideals: Passionate. Flaws: Lazy. Bonds: Nature, Family. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Anselm Mitchell, Male Human Bard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2500 sp. 1 Masterwork Common Melee.


Social Check DCs

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