Alexandre Camden, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. He has a chestnut handlebar mustache and slicked back chestnut hair. His fierce brown eyes like to dwell on things.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not trust anyone and sleeps with one eye open.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Human compassion; and he feels threatened by others
Flaws: Antagonistic, Insomniac, Fearful, Racist. Bonds: Attractive, Adventurer. Occupation: Shepherd
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: Rose (20 gp). Red-brown spinel (160 gp). Pink pearl (160 gp).
Gilbert Blyth, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is golden, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world.
Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Attractive, Poor. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 26000 cp. 1 Minor magic item.
Frederick Atherton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a black poncho over his likewise colored trousers and shirt. His top hat is riddled with cuts and holes. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A powerful slaver made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Miller.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Ugly, Addict. Bonds: Job, Adventurer, Mentor. Occupation: Miller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Hubert Middleton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is typically in his Ruler uniform. His chestnut hair is cut short. His amber eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a mountains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He has worked as a Ruler like his mother before him.
Motivation: He's repulsed by the PC; and further expansion of business
Flaws: Selfish, Antagonistic. Bonds: Job, Mentor, Nature. Occupation: Ruler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp. Silver pearl (60 gp). Citrine (60 gp).
Robert Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His black hair is braided into rings. His face is scarred and worn.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. When he's not drinking or sleeping the drinks off, he's doing music.
History: The child of southern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the south, certain he would find work there.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Healer
Voice: Slurs words
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!