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Advanced [show]


Gomory Brady, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is generally well dressed albeit a few years behind the times. His left hand appears badly burned and disfigured. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and to get a good night's sleep

Flaws: Insomniac, Addict. Bonds: Attractive, Rich. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Gomory Brady, Male Human Cleric 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)8 (-1) 12 (+1)16 (+3)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1 Minor magic item.


Social Check DCs


Adelard Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white tunic with brown highlights, and long blue pants that bunch up around his shoes. His blonde hair is kept up in a ponytail inside a deerstalker hat. His green eyes dart from person to person to random spaces in the air.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.

History: Adelard hails from a village terrorized by gnolls. When Adelard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Athletic, Logical. Bonds: Job, Military, Enemies, Adventurer. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Adelard Staurheim, Male Human Paladin 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Aquamarine (1100 gp). Jasper (60 gp). Moonstone (60 gp). Eye agate (16 gp). Iolite (60 gp). Lapis lazuli (16 gp). 1 Minor magic item.


Social Check DCs


Richard Bristol, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, blue, dusty cloak. His hair is long and white with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His eyes are likewise blue.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. In his 18th year, his parents were killed by a illithids raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs

Flaws: Ugly. Bonds: Poor, Adventurer, Enemies, Job, Religious. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Richard Bristol, Male Human Expert 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Lewis Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy silver hair. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Lewis was born the youngest of three triplets. His childhood dream was to be a Weaver, but he was a colossal failure. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Flaws: Cynical, Impulsive. Bonds: Family, Job. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Lewis Myerscough, Male Human Ranger 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Nicholas Ryland, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a pastel costume with the symbols of luck on his torso. His wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and to get a good night's sleep

Ideals: Athletic. Flaws: Ugly, Insomniac, Secretive. Bonds: Mentor. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Nicholas Ryland, Male Human Expert 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2900 sp.


Social Check DCs

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