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Advanced [show]


Gilbert Stanton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the south. While studying, he fell in love. They married and had a daughter. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, In love, Immigrant. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Gilbert Stanton, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 9
Languages Common, Auran, Goblin, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Tourmaline (90 gp).


Social Check DCs


William Huxley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His auburn hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Insane, Addict. Bonds: Attractive, Mentor. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

William Huxley, Male Human Aristocrat 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)10 (+0) 9 (-1)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Jocelyn Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His auburn hair is kept up in a ponytail inside a Stetson hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Jocelyn embodies much of what other species detest in the Humans. A true patriot, Jocelyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer, Slave. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jocelyn Jacobs, Male Human Aristocrat 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 12 (+1)7 (-2)
Skills Insight +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Garrick, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown small hat and brown clothes. His hair is brown and curly. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He believes the world needs to unite to get rid of gnolls once and for all.

History: Jocelyn was raised in a hard working conservative environment. In his 12th year, his parents were killed by a gnolls raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Optimist. Flaws: Shy. Bonds: Enemies, Job, Adventurer. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Jocelyn Garrick, Male Human Commoner 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Oakes, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and is renowned for his bright green suits and hats. His right leg appears badly burned and disfigured. His chestnut hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also has developed a complete distrust of the Fisher profession.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Tailor for hire.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Poor, Attractive. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Adelard Oakes, Male Human Cleric 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 11 (+0)18 (+4)
Skills Deception +6, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs

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