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NPC Generator

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Advanced [show]


Patrick Cotton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a yellow armored body suit, with a simple tan line shooting up and back down. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not believe in violence as a means to an end. He is a dedicated Tailor but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Patrick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Patrick's mother didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Pacifist. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Patrick Cotton, Male Human Rogue 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 10 (+0)6 (-2)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 6000 sp. Black pearl (1600 gp). Chalcedony (60 gp). Smoky quartz (60 gp). Rock crystal (60 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Adam Ryley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large auburn tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Adam was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has achieved small success as a Fortune-teller.

Motivation: Wants a kiss; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Has a crush, Job. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Adam Ryley, Male Human Expert 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 15 (+2)17 (+3)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Theodoric Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His black hair is cut short with large spiked bangs in the front. His blue eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: Born to a Adventurer, his father struggled to pay the bills. His childhood dream was to be a Adventurer, but he was a colossal failure. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Ideals: Pacifist. Bonds: Poor, Attractive, Job, Has a crush. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Lindsay, Male Human Adept 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)10 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 2600 sp. Deep green spinel (70 gp).


Social Check DCs


Dustin Stafford, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Shepherd. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue.

Personality: He acts crazy and hedonistic. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small island village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Job, Nature, Military. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Dustin Stafford, Male Human Wizard 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +0 / 2d10-3, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 1000 gp. Deep blue spinel (1500 gp).


Social Check DCs


Gilbert Dudley, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars. He has shaved his head bald. His eyes are likewise brown.

Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Extrovert, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Gilbert Dudley, Male Human Aristocrat 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 7 (-2)12 (+1)
Skills Animal Handling +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Sard (60 gp). Rhodochrosite (14 gp).


Social Check DCs

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