Alex Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely black suit with grey socks and a vest with buckled shoes. His red hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his mother.
History: Alex hails from a village terrorized by goblins. His first spouse was a Masseuse, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: To unite with his brother; and someone believes him a fraud
Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Enemies, Family. Occupation: Detective
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 37 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 400 gp. Sard (60 gp).
Geoffrey Atherton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a robe, a symbol of the four houses of cards around his neck, and a bow on his belt. With bright white hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a great chef.
History: Geoffrey was born with his mother's beautiful face. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Armorer
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Frederick Darby, Male Human [Permalink]
Personal [hide]
Description: A 6'1" northern man, he wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His blonde hair is thinning but still full. He has hazel eyes and a grey hat with a green feather.
Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Slave Trader soon after.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and wants to open a new tavern
Ideals: Artistic. Bonds: Job, Rich, In love, Enemies. Occupation: Slave Trader
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 38 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 4 (-3) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Randal Hayes, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a tight fitting green shirt and pants. He is bald on top and has large blonde tufts of hair around his ears. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Pacifist. Flaws: Ugly, Addict, Mundane. Occupation: Banker
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 7 (-2) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Azurite (14 gp). Red spinel (140 gp). Chrysoberyl (140 gp).
Chad Royal, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His golden hair is kept up in a ponytail inside a broad hat. His eyes are gray and he is always smoking a pipe.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
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