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NPC Generator

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Advanced [show]


Henry Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries tridents. His hair is black and curly. His eyes, though not visible through his cowl, are amber.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Henry was born on a far southern island where he grew up under the tutelage of his father, an expert Beggar. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Addict. Bonds: Immigrant. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Snowdon, Male Human Sorcerer 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 7 (-2)10 (+0) 15 (+2)14 (+2)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Solid gold idol (400 gp). Sapphire pendant on gold chain (600 gp).


Social Check DCs


Arnold Vance, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was a soldier and died while he was still young. Arnold was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Hedonist, Disease. Bonds: Rich, Military. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Vance, Male Human Rogue 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Peter Blakely, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His hair is red and curly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Mason profession.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Addict, Depressed. Bonds: Job, Rich. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Peter Blakely, Male Human Ranger 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)15 (+2) 8 (-1)15 (+2)
Skills Insight +2, Investigation +5
Senses Passive Perception 9
Languages Common, Druidic, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His Stetson hat is riddled with cuts and holes. His blue eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his father was called into army service. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Addict, Hedonist. Bonds: Military, Rich. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Godfrey Staurheim, Male Human Monk 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Athletics +1
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Solomon Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with wide-brimmed hat. He wears a colorful flower in his auburn hair. His violet eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small desert village. A few years later when the north was not economically sound they moved to his current location. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world.

Flaws: Addict, Impulsive. Bonds: Immigrant, Attractive, Nature. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Solomon Cornish, Male Human Barbarian 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 7 (-2)12 (+1) 7 (-2)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp. Black opal (1000 gp). Deep green spinel (90 gp). White opal (1000 gp). Deep green spinel (90 gp). 1 Minor magic item.


Social Check DCs

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