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NPC Generator

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Advanced [show]


Kyle Byron, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His hair is blonde and curly. His brown eyes peer out from beneath his deerstalker tan hat.

Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting, Extrovert. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Kyle Byron, Male Human Warrior 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills History +5, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 40000 cp. Rose (50 gp).


Social Check DCs


Everard Darlington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long golden beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Everard was born in the south. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Miner for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Everard Darlington, Male Human Sorcerer 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)17 (+3) 16 (+3)10 (+0)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 13
Languages Common, Draconic, Undercommon, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp. Jade (160 gp). 1 Darkwood Buckler.


Social Check DCs


Gilbert Windsor, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long red hair kept up in a rat tail. His blue unseeing eyes seem to look past you.

Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Stableman, who enjoyed hunting, Gilbert was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and he feels kind of lost in life

Ideals: Extrovert, Logical. Flaws: Disease, Depressed. Bonds: Nature, Job. Occupation: Scribe

Voice: Timid voice

Attributes [hide]

Gilbert Windsor, Male Human Fighter 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Arnold Cromwell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His small hat is riddled with cuts and holes. His green eyes are passionate and lively.

Personality: He acts crazy and hedonistic. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 4 years old his parents immigrated from the east. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Ugly, Hedonist, Fearful. Bonds: Immigrant. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Arnold Cromwell, Male Human Aristocrat 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)15 (+2) 12 (+1)11 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Hematite (4 gp). Smoky quartz (60 gp). Chrysoberyl (140 gp).


Social Check DCs


Peter Law, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and black handkerchief worn on his right side. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a card on it. He has a small bristly mustache and wavy golden hair. He has gleaming, smiling blue eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Peter was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Military, Rich. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Peter Law, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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