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NPC Generator

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Advanced [show]


Manfred Dudley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black top hat and black clothes. His hair is chestnut and curly. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Jeweler in town.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels threatened by others; and wants his loneliness to end

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Job, Mentor, Has a crush. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Manfred Dudley, Male Human Expert 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +3

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Benson, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a violet costume with the symbols of death on his torso, he is not a threatening figure. He wears his black hair up. His gray eyes peer out from beneath his top violet hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to loving parents in a slum to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: Revenge; and someone believes him a fraud

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Poor, Enemies. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Randal Benson, Male Human Ranger 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Manfred Home, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light blue in addition to tight pants, and sports empty pouches on his belt. He has styled his black hair well, parting it to the right. His eyes are brown and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Manfred was born in the north. At a young age he loved to build and create. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Persistence, Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Manfred Home, Male Human Druid 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)17 (+3) 7 (-2)8 (-1)
Skills Deception +1, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon, Draconic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp.


Social Check DCs


Patrick Yardley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His hair, while still mostly golden, has prominent grey streaks. His eyes are blue and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To be a Glassblower again; and he is unsatisfied with his job

Ideals: Disciplined, Extrovert. Flaws: Mundane, PTSD. Bonds: Job. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Patrick Yardley, Male Human Rogue 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Gomory Livingstone, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears baggy grey pantaloons and a brown scarf. He is an epitome of beauty. His brown hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and amber eyes are beguiling and draw you in.

Personality: He hates drow. He views them as having robbed his home of its proper glory. Gomory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered singing. He now mingles about in high society.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Artistic. Bonds: Attractive, Enemies, Family, Rich. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Gomory Livingstone, Male Human Sorcerer 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 15 (+2)13 (+1)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 1 Minor magic item.


Social Check DCs

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