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Advanced [show]


Guy Tattersall, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He has the majority of his body covered in plate, and his gloved hand is found clutching a spear. His red hair is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Guy hails from a village terrorized by giants. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Sellsword.

Motivation: He wants revenge against giants; and to be a cook again

Flaws: Shy, Antagonistic. Bonds: Enemies, Job. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Guy Tattersall, Male Human Barbarian 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Chad Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is brown and very short. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the west. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Pacifist, Philantrophist. Bonds: Adventurer, Attractive, Poor. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Chad Emsworth, Male Human Adept 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 11 (+0)17 (+3)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 4000 sp. Freshwater pearl (8 gp). Aquamarine (900 gp). Black pearl (900 gp).


Social Check DCs


Ernest Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many orcs want him driven away; and he is compelled to act according to his religious beliefs

Flaws: Insane. Bonds: Poor, Adventurer, Attractive, Religious, Enemies. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Ernest Middleton, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Gold and topaz bottle stopper cork (500 gp). 4 Thunderstones.


Social Check DCs


Rolf Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length blonde hair. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Religious, Military. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Rolf Stansfield, Male Human Wizard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Charles Home, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He usually wears his brown robe and has his lance always slung over his shoulder. His white hair is styled in orderly dreadlocks. His green eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. Charles was born on a far western desert where he grew up under the tutelage of his father, an expert Layabout. He left for the west, certain he would find work there.

Motivation: Revenge; and someone believes him a fraud

Ideals: Optimist. Flaws: Disease. Bonds: Poor, Immigrant, Enemies. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Charles Home, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)17 (+3) 14 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Hourglass.


Social Check DCs

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