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Advanced [show]


Henry Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered red stockings. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Henry was raised in a hard working conservative environment. In his youth he was a Cook, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Impulsive, PTSD. Bonds: Attractive, Job. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Henry Spaulding, Male Human Expert 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 4 Antitoxin. 3 Thunderstones. 1 Everburning torch.


Social Check DCs


Anselm Gracey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears many layers of old clothing at all times. His hair is chestnut and curly. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Anselm was born in the north. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered painting. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants a kiss; and to reunite with his absent mother

Ideals: Philantrophist, Justice, Persistence, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Gracey, Male Human Adept 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)17 (+3) 8 (-1)11 (+0)
Skills Insight +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Hubert Hale, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his mother was called into army service. A gifted student he started as a Weaver, but he got bored and became a Brewer. He has set out to sabotage the competition.

Motivation: To be a Weaver again; and wants to open a new tavern

Flaws: Insomniac. Bonds: Poor, Job, Immigrant, Military. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Hubert Hale, Male Human Rogue 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)9 (-1) 17 (+3)11 (+0)
Skills Insight +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerald Thornton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. His blonde hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. Gerald was born on a far southern forest where he grew up under the tutelage of his father, an expert Ploughman. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Gerald Thornton, Male Human Expert 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Miles Ansley, Male Human [Permalink]

Personal [hide]

Description: A 5'11" southern man, he is generally well dressed albeit a few years behind the times. He has shaved his head bald. His eyes, though not visible through his cowl, are blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Impeccable, Gifted. Bonds: Attractive, Family, Adventurer. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Miles Ansley, Male Human Monk 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 17 (+3)9 (-1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 100 pp.


Social Check DCs

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