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Advanced [show]


Charles Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Calm and collected, he is a well trained Shepherd. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: To be a Map Maker again; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Charles Shelby, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)8 (-1)
Skills Deception +1, History +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Rock crystal (70 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kyle Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in blue turtlenecks beneath a black coat with grey slacks. His black hair is drawn into a tight pony tail with a card scrunchie. His blue eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many dire rats want him driven away

Ideals: Athletic, Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Enemies. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Kyle Hartford, Male Human Bard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)8 (-1) 13 (+1)13 (+1)
Skills History +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Musical instrument. 1 Climber’s kit. 1 Climber’s kit.


Social Check DCs


Hugh Rylan, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a tan poncho over his likewise colored trousers and shirt. His golden hair is knotted and matted. His blue eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Greedy, Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Hugh Rylan, Male Human Aristocrat 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)7 (-2) 15 (+2)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Tinley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of tridents on his belt, each one with a jet on the hilt. His long chestnut hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Professionalism, Logical. Flaws: Insane. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Roger Tinley, Male Human Rogue 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)8 (-1) 11 (+0)7 (-2)
Skills Persuasion +1, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 2000 sp. Black opal (1100 gp).


Social Check DCs


Trym Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His auburn hair is heavily combed to the left. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the north to a Banker, Trym learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 7 years.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Trym Emsworth, Male Human Bard 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Deception +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 90 pp. Golden pearl (90 gp). Silver pearl (90 gp).


Social Check DCs

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