Henry Colton, Male Human [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a brown coat with tan slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is auburn, silky, and of moderate length. This violet eyed northerner is not easily forgotten.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a font of random trivia from the lore and stories he has discovered
History: He was born to loving parents in a slum to the north. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Bonds: Attractive, Poor. Occupation: Assassin
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Hubert Springfield, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear pastel tank tops with red pants. He has done his best to style his chestnut hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: This man loves music and to teach people music more than just about anything. He has all his life been fascinated with music.
History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: He wants to meet his childhood hero; and sabotage a competitor
Ideals: Artistic. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 22000 sp. Jet (90 gp). Blue quartz (10 gp). Carnelian (50 gp). 1 Minor magic item.
Guy Morton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is smooth and relatively long. He has several tiny aquamarine earrings on each ear.
Personality: He exudes charisma. He is a tour de force of persuasion. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sold as a small child to a wizard, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a son. Some 2 years later his spouse died after the birth of his son. Heartbroken, Guy never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Human compassion; and he is greedy
Ideals: Justice. Flaws: Racist. Bonds: Rich, Attractive, Mentor, In love. Occupation: Tanner
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 40000 cp. Aquamarine (1100 gp).
Kody Kenley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. He keeps his golden hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and he has a crush on the local knight
Ideals: Fighting, Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Occupation: Glassblower
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Gunter Stanley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears bulky grey painted plate armor. He keeps his golden hair in a pixie cut. He has several tiny aquamarine earrings on each ear.
Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the west. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Immigrant, Adventurer. Occupation: Marshal
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: Amethyst (40 gp). Amber (40 gp).
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