Kody Colby, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He has the majority of his body covered in plate. He keeps his long blonde hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Mundane, Antagonistic. Occupation: Bricklayer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Clerebold Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is renowned for his bright blue suits and hats. He keeps his blonde hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born blind and as such lacked many opportunities for work. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Bricklayer, and he later adopted a second son.
Motivation: He seems to be bored by most things; and an old rival family wants him found
Flaws: Antagonistic, Fearful, Disease, Mundane. Bonds: Poor, Family. Occupation: Bricklayer
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Draconic, Abyssal, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Deep blue spinel (400 gp). Jasper (30 gp). Golden pearl (140 gp). Carnelian (30 gp).
Geoffrey Morton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His hair is auburn and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He served in the navy to pay for his family's outstanding loans. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Flaws: Shy, Impulsive. Bonds: Attractive, Military, Rich. Occupation: Cartwright
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 20 pp.
Anselm Tinley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a violet shirt with thin green vertical stripes and brown pants. His moppish chestnut hair is in a traditional bowl cut. His violet eyes are slightly larger than normal.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found
Ideals: Gifted. Flaws: Mundane, Antagonistic. Bonds: Military, Family. Occupation: Spice Merchant
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Deep green spinel (40 gp). Zircon (50 gp).
Anthony Clifton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears just a grey suit. He wears a feathered hat to cover his moderate length brown hair. His eyes, though not visible through his cowl, are hazel.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sold as a small child to a wizard, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has worked as a Map Maker like his mother before him.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Mentor, Job. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 gp. 1 Minor magic item.
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