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Advanced [show]


Arnold Wade, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with black colored cloaks and clothing. He has dyed his greying white hair a little too much giving a sharp white color. His eyes, though not visible through his cowl, are amber.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Tanner. He was granted arcane powers by his dying brother.

Motivation: To be a Bounty Hunter again.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Arnold Wade, Male Human Cleric 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Deception +5, Investigation +5
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Addington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. His hair is always cut to a buzz. His half smiles and amber eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Justice. Flaws: Disease, Depressed. Bonds: Attractive, Job. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hugh Addington, Male Human Ranger 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)17 (+3) 14 (+2)7 (-2)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Druidic, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Theodoric Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple black robe with brown stripes complete with hood. He has shaved his head bald. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Servant, but he got bored and became a Barrister. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Adventurer, Job. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Theodoric Brandon, Male Human Barbarian 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 18 (+4)13 (+1)
Skills Acrobatics +4
Senses Passive Perception 14
Languages Common, Infernal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. Eye agate (12 gp). Lapis lazuli (12 gp). Moss agate (12 gp). Tourmaline (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Solomon Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His auburn hair is cut short with large spiked bangs in the front. He has a dull look in his brown eyes.

Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Solomon was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he would like to get married and retire

Flaws: Fearful, Ugly. Bonds: Has a crush, Military, Religious. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Solomon Thorpe, Male Human Barbarian 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 16 (+3)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Alexandre Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly auburn, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Alexandre Kinsley, Male Human Expert 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Intimidation +6, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 900 gp.


Social Check DCs

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