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NPC Generator

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Advanced [show]


Justin Reed, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears very tight pants and wife beaters, though occasionally he sports a violet coat. With bright golden hair and a scraggly beard. His eyes are likewise green. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Justin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Bonds: Attractive, Poor. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Justin Reed, Male Human Aristocrat 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 18 (+4)14 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 6000 sp. Red spinel (90 gp). White opal (600 gp).


Social Check DCs


William Marlee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has styled his white hair well, parting it to the left. His eyes are hazel and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

William Marlee, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)17 (+3) 11 (+0)16 (+3)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: Golden pearl (100 gp). Golden pearl (100 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Thomas Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He has a large brown mantle and cape that has been intricately interwoven into his violet robe. He wears his chestnut hair up. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.

History: Born to a Interpreter, his father struggled to pay the bills. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Thomas's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Thomas Mitchell, Male Human Aristocrat 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)9 (-1) 14 (+2)8 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Hematite (13 gp). Deep green spinel (130 gp). Brown-green garnet (130 gp). Jade (130 gp).


Social Check DCs


Simon Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Simon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He plays an instrument quite well.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Military. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Simon Hale, Male Human Paladin 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)17 (+3) 14 (+2)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp.


Social Check DCs


Hugh Kimberly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. His hair is greying and his face has many wrinkles. He has a dull look in his hazel eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Hugh was raised in a hard working conservative environment. He was an apprentice working in his father's forge. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Hugh Kimberly, Male Human Commoner 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1000 gp.


Social Check DCs

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