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Advanced [show]


Robert Marlowe, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long auburn hair kept up in a rat tail. He wears a mask on his face.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally

Ideals: Logical, Gifted, Entrepeneur. Flaws: Insane. Bonds: Rich. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Robert Marlowe, Male Human Rogue 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)17 (+3) 15 (+2)11 (+0)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant, Aquan, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Theodoric Moreno, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a blue cloak and cross-gartered green stockings. His golden hair is smooth and relatively long. His eyes are a pleasant amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He works hard and plays hard.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Guard, but he got bored and became a Dyer. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Secretive, Hedonist. Bonds: Immigrant, Job. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Theodoric Moreno, Male Human Wizard 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)16 (+3) 12 (+1)18 (+4)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Sylvan, Terran, Elven
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 2 Smokesticks. 1 Alchemist’s fire.


Social Check DCs


Thomas Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown coat over a white low-cut shirt, and a broad hat upon his head. He wears a colorful flower in his red hair. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. His father was a soldier and died while he was still young. Thomas was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Athletic. Bonds: Attractive, Adventurer, Poor, Military. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Thomas Ramsey, Male Human Paladin 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 8 (-1)10 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 33000 sp. Tiger eye turquoise (5 gp). 1 Minor magic item.


Social Check DCs


Charles Ramsey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He wears his white hair down. His hazel eyes are slightly larger than normal.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.

Motivation: He is content; and wants to open a new tavern

Flaws: Racist, Insomniac, Mundane. Bonds: Job, Immigrant. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Charles Ramsey, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Randal Shipley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. He wears a small hat to cover his moderate length golden hair. His eyes are violet and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Randal took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Selfish, Antagonistic. Bonds: Attractive, Mentor. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Randal Shipley, Male Human Rogue 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)14 (+2) 15 (+2)10 (+0)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs

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