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Advanced [show]


Simon Thorpe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His blonde hair is heavily combed to the right. His gray eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Simon took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. He hasn't told them the truth, but wants to settle down with them.

Motivation: Sabotage a competitor; and to be a bookbinder again

Flaws: Forgetful. Bonds: Guardian, Nature, Has a crush, Job. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Simon Thorpe, Male Human Druid 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp. Silver pearl (80 gp). Red garnet (80 gp). Banded agate (11 gp). 1 Minor magic item.


Social Check DCs


Thomas Morton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His brown hair is knotted and matted. He has brown eyes and a green hat with a yellow feather.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Logical. Flaws: Ugly, Disease, Antagonistic. Bonds: Enemies. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Thomas Morton, Male Human Warrior 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Rock crystal (70 gp). Iolite (70 gp). Golden yellow topaz (600 gp). Brown-green garnet (60 gp).


Social Check DCs


Anselm Marston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His black hair, when down, is lengthy. He has violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Anselm took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Guardian. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Anselm Marston, Male Human Sorcerer 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 8 (-1)13 (+1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ernest Trollope, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a white vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his white boots flare out at the collars. His chestnut hair is lengthy and is close to two feet long. His amber eyes are slightly larger than normal.

Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Fighting. Flaws: Fearful, Ugly. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Ernest Trollope, Male Human Warlock 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 400 gp. Tiger eye turquoise (7 gp). Aquamarine (200 gp). Violet garnet (200 gp). 1 Chain shirt.


Social Check DCs


Balimaar Payton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears light armors faded through time and improper care. His red hair is smooth and relatively long. His eyes are blue.

Personality: Calm and collected, he is a well trained Miller. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Balimaar was born the youngest of three triplets. He worked as a nervous Miller and found it very stressful. By chance he met his brother recently and the two have been together since.

Motivation: Further expansion of business; and his relatives are trying to arrange a marriage

Ideals: Artistic. Bonds: Poor, Job, Family. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Balimaar Payton, Male Human Ranger 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. Gold dragon comb with red garnet eye (800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Masterwork Common Melee.


Social Check DCs

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