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NPC Generator

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Advanced [show]


Nicholas Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears a tan cloak and cross-gartered blue stockings. He wears his blonde hair up in a very large beehive style do. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west to a Mortician, Nicholas learned a great deal about his father's area of expertise. His childhood dream was to be a Guard, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Fighting. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nicholas Eastaughffe, Male Human Fighter 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 13 (+1)17 (+3)
Skills Arcana +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. Star rose quartz (40 gp). Chalcedony (40 gp). Sard (40 gp). Chrysoprase (40 gp).


Social Check DCs


Ralf Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black top hat and black clothes. His red hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east to a Ploughman, Ralf learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's attracted to the PC; and he's in love

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Has a crush. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Ralf Sydney, Male Human Barbarian 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Pink pearl (50 gp). Coral (50 gp). Amethyst (50 gp).


Social Check DCs


Clerebold Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. He keeps his long black hair kept up in a rat tail. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and to find somewhere to settle down

Ideals: Persistence. Flaws: Mundane, Fearful. Bonds: Attractive, Family. Occupation: Actor

Voice: Raspy

Attributes [hide]

Clerebold Merton, Male Human Cleric 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)11 (+0) 7 (-2)10 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Don Digby, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey armored body suit, with a simple brown line shooting up and back down. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His skin is flawless and his violet eyes scan people very quickly.

Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Optimist, Gifted, Fighting. Bonds: Attractive. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Don Digby, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Simple lock.


Social Check DCs


Peter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His moppish blonde hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break.

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Peter Eastaughffe, Male Human Ranger 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills History +5, Performance +4
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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