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NPC Generator

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Advanced [show]


Gilbert Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. His red hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Philantrophist, Justice, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Gilbert Clapham, Male Human Paladin 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1200 sp.


Social Check DCs


Anthony Hale, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his grey robe and has his dagger always slung over his shoulder. He has a small bristly mustache and wavy black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: When he was but 3 years old his parents immigrated from the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Flaws: Insomniac. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Anthony Hale, Male Human Sorcerer 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 10000 cp.


Social Check DCs


John Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a colorful flower in his black hair. His brown eyes lackadaisically let the world flow into them.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Unemployed profession.

History: He was born in a small plains village. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: Further expansion of business; and sabotage a competitor

Bonds: Attractive, Enemies, Job, Nature, Adventurer. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

John Ogden, Male Human Monk 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 29000 cp.


Social Check DCs


Trym Oakley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trym took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer, Nature. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Trym Oakley, Male Human Warrior 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Gomory Clayden, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. Beneath his clothing is a huge mess of scar tissue. He has no hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his father was called into army service. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Slave, Military. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Gomory Clayden, Male Human Fighter 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)17 (+3) 7 (-2)11 (+0)
Skills Intimidation +3, Religion +6
Senses Passive Perception 8
Languages Common, Abyssal, Gnoll, Druidic
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp. Moss agate (4 gp). Chrysoberyl (150 gp).


Social Check DCs

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