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NPC Generator

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Advanced [show]


Frederick Morton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a pastel costume with the symbols of his god on his torso. His auburn hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Joker. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Frederick Morton, Male Human Ranger 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)18 (+4) 10 (+0)14 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Draconic, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Black pearl (300 gp). Eye agate (7 gp). 1 Minor magic item.


Social Check DCs


Robert Dumph, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears professional attire. He has a white handlebar mustache and slicked back white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Roofer, who enjoyed hunting, Robert was taken on many hunting expeditions. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Ideals: Professionalism. Bonds: Attractive, Job, Nature, Family. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Robert Dumph, Male Human Cleric 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 10 (+0)9 (-1)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp.


Social Check DCs


Balimaar Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. He keeps his red hair in a pixie cut. His eyes are gray and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy, self-centered, vain, and jealous.

History: He was raised in a plains tribe. His childhood dream was to be a Crown-heir, but he was a colossal failure. He has worked as a Animal Trainer like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and to be a crown-heir again

Flaws: Emotional, Selfish. Bonds: Attractive, Nature, Job. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Balimaar Marlowe, Male Human Expert 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)10 (+0) 11 (+0)11 (+0)
Skills Athletics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ralf Harley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tight fitting grey shirt and pants. His whole body is exceptionally muscular. His white hair is still thick. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Ralf's homeland. Ralf decided to take the middle way and become a bodyguard. He inherited the family business which he has now maintained for 9 years.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Secretive. Bonds: Immigrant, Job, Military. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Ralf Harley, Male Human Bard 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 600 gp. Citrine (60 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Everly, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. His chestnut hair is smooth and relatively long. His eyes are likewise brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Miles hails from a village terrorized by illithids. He worked as a nervous Locksmith and found it very stressful. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Retire the richest man in the north; and to be a fortune-teller again

Ideals: Impeccable, Opinionated, Entrepeneur. Bonds: Enemies, Job. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Miles Everly, Male Human Adept 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. Chrysoprase (70 gp).


Social Check DCs

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