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Advanced [show]


Gilbert Snowdon, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is smooth and relatively long. His half smiles and gray eyes are beguiling and draw you in.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gilbert was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Scribe.

Motivation: To be a Locksmith again; and wants to open a new tavern

Ideals: Justice. Bonds: Attractive, Enemies, Job. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilbert Snowdon, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)7 (-2) 6 (-2)10 (+0)
Skills Religion +0, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1900 sp. Aquamarine (800 gp). Bloodstone (80 gp).


Social Check DCs


Guy Yardley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. His golden hair is smooth and relatively long. His amber eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. His childhood dream was to be a Carpenter, but he was a colossal failure. He has dedicated himself to building a better trade route.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Family. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Guy Yardley, Male Human Cleric 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. Peridot (70 gp). White pearl (40 gp). White pearl (40 gp).


Social Check DCs


Henry Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Slave, Adventurer. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Henry Lindsay, Male Human Warrior 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Ignan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 500 gp. Red-brown spinel (120 gp). Sardonyx (70 gp).


Social Check DCs


Balimaar Crawford, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a long, pastel, dusty cloak. With a patchy red beard and wild red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to settle down with his crush

Ideals: Joker. Bonds: Attractive, Military, Adventurer, Has a crush. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Balimaar Crawford, Male Human Ranger 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Peter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a white coat. His skin is also unnaturally pale. He keeps his golden hair in a pixie cut. His eyes are amber and he is always smoking a pipe.

Personality: Eccentric and domineering, Peter will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north to a Unemployed, Peter learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Job, Military. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Peter Bradshaw, Male Human Aristocrat 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)15 (+2) 8 (-1)9 (-1)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Thunderstones.


Social Check DCs

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