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NPC Generator

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Advanced [show]


Shane Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are a pleasant brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls.

Ideals: Impeccable, Artistic. Bonds: Poor, Enemies, Attractive. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Shane Hadleigh, Male Human Rogue 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)17 (+3) 12 (+1)10 (+0)
Skills Acrobatics +3, Arcana +6
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6

Possessions: 600 gp. Aquamarine (300 gp). Aquamarine (300 gp).


Social Check DCs


Trym Merton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is short and blonde. His ears are large.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Trym was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and revenge

Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Family, Adventurer. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Trym Merton, Male Human Rogue 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Clayden, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His long silver hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Layabout in town.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and further expansion of business

Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Gilbert Clayden, Male Human Warrior 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 8 (-1)15 (+2)
Skills Athletics +5, Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Chad Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses in black turtlenecks beneath a brown coat with blue slacks. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Religious, Mentor. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Chad Wedgwood, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)8 (-1) 11 (+0)14 (+2)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp. A small bag of saffron. (90 gp). 1 Minor magic item.


Social Check DCs


Gomory Rylan, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan armored body suit, with a simple black line shooting up and back down. He wears his chestnut hair up. His hazel eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gomory Rylan, Male Human Commoner 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Black pearl (1400 gp). Smoky quartz (60 gp).


Social Check DCs

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