Clerebold Nash, Male Human [Permalink]
Personal [hide]
Description: A 6'5" western man, he prefers to wear green pants and tee shirts. He sports a long white beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Military. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 700 sp.
Henry Darlington, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a long, green cloak. His hair is long and black with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. His eyes are gray.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.
History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To reunite with his old friends.
Ideals: Joker, Pacifist. Bonds: Adventurer, Job. Occupation: Painter
Voice: American accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Beverly, Male Human [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. His black hair is smooth and relatively long. His eyes are hazel and catlike.
Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: He would like to get married and retire; and expand his business
Ideals: Impeccable. Flaws: Impulsive. Bonds: Adventurer, Job, Has a crush. Occupation: Spy
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 53 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: Moss agate (8 gp). Iolite (30 gp). Chrysoberyl (160 gp).
Godfrey Walcott, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a tan suit, grey shirt, and red tie. His hair, while still mostly silver, has prominent grey streaks. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Godfrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in a small island village. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Addict. Bonds: Immigrant, Military, Nature. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Charles Denholm, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Shipwright. He carries with him a set of bows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large black tufts of hair around his ears. His face is scarred and worn.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 17th year, his parents were killed by a goblins raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 9 years.
Motivation: A deep hatred of goblins.
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Shipwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
Possessions: 5000 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

