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Advanced [show]


Kody Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. He keeps his long red hair kept up in a rat tail. His eyes are likewise gray. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful brothel owner made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Kody Yardley, Male Human Paladin 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)15 (+2) 9 (-1)11 (+0)
Skills Insight +2
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Red spinel (110 gp). Banded agate (15 gp). Malachite (15 gp).


Social Check DCs


Peter Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Joker. Flaws: Disease. Bonds: Military, In love, Job. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Peter Bentley, Male Human Cleric 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp.


Social Check DCs


Wymar Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is styled in orderly dreadlocks. His half smiles and green eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Attractive. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Wymar Tattersall, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 15 (+2)17 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His auburn hair is cut short with large spiked bangs in the front. His skin is flawless and his blue eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gerard was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered dancing. He has dedicated himself to building a better village for his children.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he's looking for his big break

Ideals: Justice, Artistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Gerard Carlyle, Male Human Paladin 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Banded agate (13 gp). Moss agate (13 gp). Amber (40 gp). Chalcedony (40 gp). 1 Minor magic item.


Social Check DCs


Charles Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a long brown beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. As long as the job gets done he does not care how it got done.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he wants to get laid

Ideals: Professionalism, Gifted. Bonds: Attractive, Has a crush, Adventurer. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Charles Birkenhead, Male Human Bard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp. 1 Good lock. 1 Small steel mirror. 1 Silk rope.


Social Check DCs

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