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Advanced [show]


Raymond Cason, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Insomniac, Antagonistic. Bonds: Nature, Adventurer. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Raymond Cason, Male Human Ranger 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Nicholas Barton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long black hair reaches down to his waist. His violet eyes peer out from beneath his small brown hat.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Soapmaker, but he was a colossal failure. He has worked as a Blacksmith like his father before him.

Motivation: Human compassion.

Ideals: Entrepeneur. Flaws: Racist, Impulsive, Mundane. Bonds: Job. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Nicholas Barton, Male Human Cleric 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)5 (-3) 11 (+0)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Heward Ogden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Engraver uniform. He keeps his long blonde hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heward was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Heward took refuge in the ruined castle and found the beat up club and armor he uses now. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Extrovert. Bonds: Job, Attractive, Nature, Family. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Heward Ogden, Male Human Rogue 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)17 (+3) 12 (+1)10 (+0)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 60000 cp.


Social Check DCs


Percival Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is generally shirtless and showing off his tattooed chest, marred by sweets. His chestnut hair is greasy and uncared for. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He's attracted to the PC; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Job, Enemies, Has a crush. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Percival Winterbourne, Male Human Druid 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 gp. Banded agate (12 gp). Black pearl (1400 gp). Moss agate (12 gp).


Social Check DCs


Trym Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He sports a flattop hair cut. His eyes are likewise blue.

Personality: This man loves painting and to teach people painting more than just about anything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Soapmaker, who enjoyed hunting, Trym was taken on many hunting expeditions. A freak accident while working with his Soapmaker father left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Artistic, Opinionated. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Trym Barclay, Male Human Druid 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)9 (-1) 11 (+0)7 (-2)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 pp.


Social Check DCs

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