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Advanced [show]


Gilbert Hayhurst, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a silver handlebar mustache and slicked back silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Attractive, Immigrant, Nature. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Gilbert Hayhurst, Male Human Monk 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)11 (+0) 7 (-2)7 (-2)
Skills Medicine +1, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Bertram Paxton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. With bright chestnut hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Bertram took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: He has comitted a past crime that haunts him to this day; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Bertram Paxton, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


John Churchill, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Fisher. He carries with him a set of glaives, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with his god.

History: The child of a Courier, who enjoyed hunting, John was taken on many hunting expeditions. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in glaive use. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature, Enemies. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

John Churchill, Male Human Paladin 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 12 (+1)5 (-3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Masterwork studded leather. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Lance Heiser, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His golden hair is cut short with large spiked bangs in the front. He has violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Knight father left him crippled. During his travels, Lance and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lance discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Lance fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Impeccable. Flaws: Hedonist, Disease. Bonds: Adventurer, Job. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Lance Heiser, Male Human Bard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)17 (+3) 10 (+0)12 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Kyle Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His golden hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has passion for adventuring and risk.

Ideals: Justice. Bonds: Attractive, Nature, Poor, In love. Occupation: Server

Voice: Russian accent

Attributes [hide]

Kyle Bradshaw, Male Human Warlock 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Just what you see.


Social Check DCs

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