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NPC Generator

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Advanced [show]


Alexandre Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy red hair. His violet eyes peer out from beneath his small tan hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Fighting, Athletic. Flaws: Insomniac, Secretive. Bonds: Rich. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Alexandre Kenley, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)11 (+0) 17 (+3)11 (+0)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10 pp.


Social Check DCs


Heward Staurheim, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he dresses like a well dressed Barkeep does. His red hair has been sun bleached extensively. His amber eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. Through the years after Heward was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Heward's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Flaws: Shy, Antagonistic. Bonds: Job, Attractive, Adventurer. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Heward Staurheim, Male Human Druid 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Black star sapphire (1100 gp). Hematite (10 gp). Moonstone (40 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Langdon, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a custom-built plate barding that's adorned with black lining and desert motifs. His white hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Server, who enjoyed hunting, Simon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Simon took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Depressed. Bonds: Enemies, Military, Nature. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Simon Langdon, Male Human Aristocrat 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. Fiery yellow corundum (900 gp). Lapis lazuli (7 gp). 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Aldous Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He has dyed his greying white hair a little too much giving a sharp white color. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Aldous studied abroad. After coming to the age of reason, Aldous took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Addict, Selfish. Bonds: Attractive, Religious. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Aldous Northcott, Male Human Druid 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Clerebold Chester, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is generally shirtless and showing off his tattooed chest. He is tall, broad shouldered and powerfully built. His black hair is styled in orderly dreadlocks. His gray eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants a kiss; and he has a crush on the local bookbinder

Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Rich, Has a crush. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Clerebold Chester, Male Human Druid 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)18 (+4) 12 (+1)7 (-2)
Skills History +7, Nature +7
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Auran, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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