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NPC Generator

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Advanced [show]


Gilbert Davenport, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He has a penchant for wearing a ring with an oversized opal on his right hand. With a patchy golden beard and wild golden hair. His gray eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gilbert was born with his mother's beautiful face. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Logical, Gifted. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Gilbert Davenport, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Ernest Norton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats, and carries monstrous two handed axes. His hair is short and golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to get laid; and he wants to meet his childhood hero

Ideals: Fighting, Optimist, Logical. Bonds: Adventurer, Job, Has a crush. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Ernest Norton, Male Human Sorcerer 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 15 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp.


Social Check DCs


Simon Hampton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a black shirt with thin brown vertical stripes and yellow pants, and his gloved hand is found clutching a nunchaku. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a slaver, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic, Lazy. Bonds: Attractive, Mentor, Religious. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Simon Hampton, Male Human Barbarian 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 59 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)18 (+4) 10 (+0)9 (-1)
Skills Investigation +7, Performance +2
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Druidic, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1100 gp. Jet (150 gp). Star rose quartz (40 gp). Violet garnet (900 gp). Onyx (40 gp). Black pearl (900 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time, and carries quarterstaffs. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered writing. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their daughter. He worked as a Priest, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and doesn't want to be a priest and was forced into it by his family

Ideals: Fighting, Opinionated, Artistic. Flaws: Mundane. Bonds: Family. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Henry Sherwood, Male Human Ranger 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 9 (-1)15 (+2)
Skills Intimidation +5
Senses Passive Perception 9
Languages Common, Giant, Terran, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Onyx (60 gp). Deep blue spinel (700 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Adley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length white hair. His eyes are gray and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. He has a habit of throwing himself into exceedingly dangerous situations.

History: Adelard hails from a village terrorized by illithids. A gifted student he started as a Bounty Hunter, but he got bored and became a Healer. He struck the Healer job and began his own company from there.

Motivation: He wants revenge against illithids.

Ideals: Pacifist. Flaws: Impulsive. Bonds: Enemies, Job. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelard Adley, Male Human Commoner 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)18 (+4) 14 (+2)12 (+1)
Skills Athletics +2, Investigation +7
Senses Passive Perception 12
Languages Common, Giant, Draconic, Gnome, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +7

Possessions: 300 gp. Deep blue spinel (800 gp). Blue sapphire (1500 gp). Star ruby (1500 gp).


Social Check DCs

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