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Advanced [show]


Guy Chester, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of hand crossbows on his belt, each one with a amber on the hilt. His chestnut hair is lengthy and is close to two feet long. His eyes are green and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Rich, Religious. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Guy Chester, Male Human Warrior 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)16 (+3) 18 (+4)11 (+0)
Skills Nature +6, Persuasion +3
Senses Passive Perception 14
Languages Common, Abyssal, Gnoll, Auran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Black opal (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Cromwell, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He has a long red beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the west to a Herbalist, Godfrey learned a great deal about his mother's area of expertise. A freak accident while working with his Body Guard mother left him crippled. He has drifted from career to career and currently works as a Herbalist.

Motivation: Find a way to reverse the transformation of his sister; and wants to open a new tavern

Flaws: Ugly, Disease. Bonds: Family, Enemies, Job. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Cromwell, Male Human Bard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp. 1 Half-Plate. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Ernest Gresham, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Weaver. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a skull on it. He has a red handlebar mustache and slicked back red hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses divination through singing.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform He struck the Weaver job and began his own company from there.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Family, Slave. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Ernest Gresham, Male Human Wizard 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 8 (-1)10 (+0)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Brass mug with jade inlays (500 gp). Old masterpiece painting (1200 gp). 1 Minor magic item.


Social Check DCs


Trey Read, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants, and carries nunchakus. His black hair is cut short with large spiked bangs in the front. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Trey Read, Male Human Wizard 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)9 (-1) 10 (+0)15 (+2)
Skills Investigation +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Azurite (12 gp).


Social Check DCs


Reynard Astley, Male Human [Permalink]

Personal [hide]

Description: This man wears blue painted combat armor at almost all times, and sports empty pouches on his belt. He has done his best to style his auburn hair to look like a famous performer. He has gray eyes.

Personality: Reynard is depressed about a lot of things. He tends to be a nihilist. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Knight business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Knight. He was granted divine powers by his dying brother.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and to be a animal trainer again

Ideals: Gifted. Flaws: Depressed, Secretive. Bonds: Job. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Reynard Astley, Male Human Bard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 15 (+2)12 (+1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 12
Languages Common, Ignan, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1600 sp. 2 Antitoxin.


Social Check DCs

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