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NPC Generator

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Advanced [show]


Bertram Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. His moppish auburn hair is in a traditional bowl cut. His green eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He feeds upon the attention of others.

History: He got into the Animal Trainer business at a young age. A gifted student he started as a Laborer, but he got bored and became a Animal Trainer. He was always very intelligent and has formed a secret society of freemasons.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and sabotage a competitor

Flaws: Depressed, Secretive. Bonds: Attractive, Job, Enemies. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Bertram Hadleigh, Male Human Rogue 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)14 (+2) 12 (+1)8 (-1)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Cory Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his black hair to look like a famous performer. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.

History: Cory was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he has a crush on the local stableman

Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Attractive. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cory Fidget, Male Human Adept 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 13 (+1)8 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerald Marlee, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long black beard with little hanging trinkets. His eyes, though not visible through his cowl, are blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gerald was born the youngest of three triplets. He worked as a nervous Baker and found it very stressful. He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: He desires power and/or immortality; and further expansion of business

Flaws: Cynical, Hedonist. Bonds: Family, Job, Adventurer. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

Gerald Marlee, Male Human Warrior 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Giant, Halfling, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kyle Garfield, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. His hair is long and black with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His eyes are likewise hazel.

Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He feeds upon the attention of others.

History: Kyle was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Herbalist like his father before him.

Motivation: Wants to open a new tavern; and to be a map maker again

Ideals: Fighting, Impeccable. Bonds: Attractive, Job, Nature. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Kyle Garfield, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Manfred Alston, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He keeps his auburn hair in a flapper bob. His fierce violet eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and many illithids want him driven away

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Enemies. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Manfred Alston, Male Human Warrior 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Insight +4, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 4000 sp.


Social Check DCs

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